Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Lol, and I tried to find him in one of my saves and I can't. I found Ernest and two Speedys (I didn't know I'd . Olivia no longer tells the player they worked as an accountant. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Further tweaked all question forks and side events. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Added NPC Map Location tracking compatibility. Fixed SMAPI reporting missing sprite spring aquarium data. Fixed an issue where NPCs couldn't leave Forest West. storyline. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Fixed an issue where items in the IF2R shed disappeared. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. 10-18-2020: Fixed an issue where the Summer Hours mod patched the bottom half of the adventurer guild door at the mountains. Added a new soundtrack: "Camilla's Tower". Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. Nerfed the IF2R quarry ore, gem, and geode spawn rates. !!! Fixed an issue where the player would get stuck during Harvey's five heart event. She no longer showcases a certain emotion. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Added cosplay portraits and sprites for Scarlett. (I made a Twitter account! Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Swapped Olivia's 6 heart and 8 heart events. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Fixed an issue with the Razor Trout's fish pond data entry. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Allows easier grass creep management on all IF2R variants. Fixed several compatibility issues with other mods. -Joja Mart sold multiple corn seeds at different prices. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Fixed typos in locational messages and dialogue. Fixed a bug where players couldnt obtain secret note 25. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. Changed how the Jenkin's Residence casts shadows. Removed pre-placed sprinkler tiles in ???. Stardew Valley Expanded - Grampleton Suburbs. The character sheet is no longer used, providing more compatibility for other NPC creators. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. This event takes place in the desert after the player has reached five hearts with her. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. It comes with many variants, allowing players to choose the version that has their spouse! Altered the desert pillars to match canon. Increased forage spawns at Junimo Woods (10 > 20). Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished. on GF with the sandbox configuration. Willy sends a letter alerting the player when they meet the requirements. 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. Fixed an issue where players couldn't fill their watering can at calico desert. Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Green serpents have been recolored to orange/yellow and corrupted serpents now use Apophis' old design. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Removed mentions of property taxes from all SVE events. Touched up vanilla fence replacement sprites (standard and hardwood). Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Players could place furniture/objects in several character event areas in Forest West. Rebalanced weapon damage across the board. Fixed an issue where players couldn't trigger Marlon's sewer key event. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. George no longer hangs out behind his trash can during summer (in front of house now). Redesigned sections of the summit, railroad, mountain, and town. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Players must type world_bushreset in their SMAPI console for this change to take effect. Clownfish can now only be caught at Ginger Island. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Town East is fixed and now farmable! This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Added new winners for the first year egg hunt if the player loses. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Grammar and style checked location strings and spouse perfection dialogue. Fixed cliff shadows on IF2R near the farm cave. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Fixed an issue where some SVE events were missing music. RELATED: Stardew Valley expansion: Claire's romance guide. Enter the cave to find the Gourmand Frog. Completing all three crop requests thus nets 15 Golden. !! Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Marlon's shop will now be closed on Community Day. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Follow me for sneak peeks and updates. Adjusted Gunther's reward to players for donating 60 artifacts. !MAJOR CHANGES IN FILE STRUCTURE!!! Harvey's "afraid" 10 heart event fork froze the game. Year 2+. Content Patcher V1.8 is required. vendor didn't sell the right side of the "jagged boulder" decoration. Added two new maps: Shearwater Bridge and Grampleton Fields. Fixed an issue where Morris had no 4 heart event end dialogue. Fixed a question fork bug in a Morris event. Puppyfish gave invisible lumber from their fish pond. Some produce unique items. These characters have limited schedules and dialogue. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Players will need to explore to find it! Added a new festival called "Joja Day". Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. Added steam and sparkle effects to the IF2R hot spring. Clint's schedule has been changed. Fixed an issue where Sophia's special order crashed the game if started during winter. 09-16-2020: Fixed a bug where Claire and Martin wouldn't go to work at Joja Mart if players built the Joja Movie Theater. Simplified and streamlined Grampleton Fields installation. Extended GF 20 tiles to the right (inaccessible space). 's to the lost woods after players have seen ??? He commutes to the valley a couple days a week to work. Fixed a graphical glitch with Dustys doghouse for recolor mods. Fixed an issue where snow displayed on debris located on the island. Default setting is false. Added due to requests. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. As of now, this map is broken. Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. Fixed Harvey's event (it will not freeze now). Martin sold fall seeds during summer at JojaMart. Migrated custom location loading from TMXL to Content Patcher. Fixed an issue where players got stuck during Shane's 4 heart event. Players must install this optional file if they wish to continue playing with this map. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Come back! Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Adjusted Pelican Town -> Shearwater Bridge warps. Adjusted The following characters summit schedules: Leah, Susan, Marlon, Linus, Lewis, and Kent. This has no effect if players already have it installed. These tracks play in new locations and cutscenes involving new characters. Changed grass spawn locations on IF2R. It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Pierre's schedule has been changed. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Tailoring Mummified Frog is used in the spool of a Sewing Machine to create the Skeleton Shirt. Re-tiled several areas on IF2R, Grandpa's Farm, and the Jenkins' Residence interior. Fixed a bug where players could walk through the desert pillars. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Added crocus forage to Sprite Spring during winter. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Increased hit points and damage. Fixed an issue where SVE fish roe didn't properly display correct colors. Fixed invisible building layers at the Pelican Town park. Spouse room data is now loaded through Content Patcher instead of TMXL. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Added a new death cutscene if players are defeated in Galdora. You need to grow specific. Takes place in the forest, sunny weather, not the winter season. Fixed a graphical glitch on Pam's upgraded house. The expanded mod really adds a new element to this classic indie title. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. Redesigned the Pelican Town memorial and fountain. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. Added compatibility for the Looking For Love mod. Sophia will now dance with players if married to them. Fixed an issue where Jas didn't sleep in her bed. We walk you through all of Stardew Valley Expanded's mature event cutscenes including if you can avoid them and the trigger warnings for each one. Buffed dagger damage and critical hit rate. IF2R and SVE now both have their seperate packs and will activate accordingly. Izzat where he gets himself when I can't find that silly nag??? Fixed an issue where forage in the secret woods could spawn out of bounds. It is revealed that Willy wasn't originally from Pelican Town. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. Slightly reshaded Olivia's blush portrait. Edited several low heart dialogue entries for Claire. before updating. Hardwood fence replacement configuration is now defaulted to "false" instead of "true". Haley has received a new event, taking place in Pelican Town during spring and summer. Fixed an issue where SVE fish only produced roe in fish ponds. Her mod requirement has been removed. Fixed an issue where players could clip into Andy's trellis crops. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. Updated the summit warp coordinates for CJB Cheats Menu. Added spouse animations for SVE characters on the players farm. Fixed a couple string errors in the desert. Olivia and Sophia are SVE characters, so they require this. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Added new egg locations that rotate every year for the egg festival. Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Fixed an issue where there were several unpassable grass tiles at Morris' property. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. This adds context for the players unaware of the 'Rusty Key' change in SVE. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. This event triggers after the player has played for at least 40 days. Island West contains 847 plantable tiles which are accessible in normal gameplay: Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. The SVE custom tilesheet has been expanded with new furniture. Added a "Immersive Shadows" configuration (default = "true"). Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). Added a new configuration to IF2R which removes the cherry blossom tree from the southeast hill. ago Thanks to your tips, I caught a frog on my first try! typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. -NPC's strawberry plants displayed incorrect growth phases. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. Redrew Hank's and Treyvon's overworld sprites. Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene. Added Morris to the Winter Star festival. The desert is now compatible with the extended minecarts mod. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Added more SVE locations to the CJB Cheats warp menu. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Fixed a bug where the Adventurer's Guild had black boxes. Andy now works on his farm all day during the first of every season (except winter). These events are not included in the guide. There was an issue where players couldn't equip certain "things" after a certain "action". It is now located by the Pelican Town community garden and connects to Shearwater Bridge. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. and other variants from all events to further match CA's question fork style. He also gazes at the river on the northern town bridge on Tuesday after closing up shop. 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